Nvidia’s AI-powered DLSS scaling hasn’t been as flashy a talking point as ray-tracing, but it has done a solid job in its stated purpose of bringing better performance to games running at higher resolutions. Monster Hunter World will get DLSS support next week, and Nvidia says you can expect performance boosts of “up to 50%.” DLSS shows its most notable improvements at 4K, but as we noted in our Metro Exodus performance review, those gains can be substantial. In its announcement, Nvidia says 60fps on max settings with the high resolution texture pack is now feasible thanks to the addition of DLSS. They’ve got some impressive-looking numbers in their own benchmarks, but we’ll always toss a few grains of salt at manufacturer-supplied performance reviews. Monster Hunter World will have one notable advantage over previous DLSS games: a sharpness slider. That will let you make your image sharper or softer based on whatever look you like best. Whether this feature will get extended to other DLSS games remains to be seen.
A vast array of changes and new features are coming with a V Rising expansion coming in 2023, developer Stunlock Studios has revealed. The vampire survival game will be adding […]
Dead by Daylight’s Bone Chill Event is bringing plenty of holiday atmosphere, dark and fantastical Cosmetics, a few familiar visitors, and more. Dead by Daylight The Bone Chill Event runs […]
Dwarf Fortress Steam Edition, from developer Bay 12 Games and publisher Kitfox Games, is out now for Steam and itch.io. Watch the launch trailer to learn about this settlement management […]
Destiny 2 Warmind Cells aren’t dropping from seasonal Seraph weapons, leaving some players scratching their heads over Bungie’s decision to put the weapons into centre focus during Destiny 2 season […]