The upcoming Need for Speed: Heat will see a return of the heat multipliers from Need for Speed: Rivals and feature more dynamic weather. The creative director of the game, Riley Cooper, answered questions at Gamescom. He stated that Heat has been dubbed internally ‘Rivals at night’ because the mechanics of generating heat are very similar. “Some of the ways we talk about the game in the studio is ‘Rivals at night’, because it does function in a very similar fashion,” He said. “You have a limited amount of car health, your Heat increases the more you race. Higher heat brings more cop attention, which threatens your car health more, but also acts as a multiplier, so you’re tempted to push your night further.” Heat is the barometer for attention from police as you race around. In Need for Speed: Rivals, you could get heat multipliers by doing as much illegal activity as possible. It was a fun way to incentivize being a general menace.
The AMD Ryzen 7000 launch is seemingly fast approaching, with the company and its partners readying up for the arrival of Zen 4 CPUs despite no word of an official […]
Meet Gaius, the newest Esper to join Dislyte, the mythology-meets-urban anime RPG. Check out the trailer for a look at the character's tragic backstory. Gaius draws his DPS-centric power from […]
Watch the announcement trailer for Nova Antarctica, coming to Windows PC via Steam in summer 2023. In Nova Antarctica, you must survive Earth’s harshest conditions on a devastatingly beautiful journey […]
Tower of Fantasy queue times are chief among the fixes Hotta Studio promised coming to the MMO game, the dev team announced in a new blog post. The team didn’t […]