Counter-Strike: Global Offensive’s map Cache got a rework only recently, giving it a new overgrown look that makes it more closely resemble the town of Pripyat in the Chernobyl Exclusion Zone. And while Valve’s Source is certainly a reliable workhorse engine, it doesn’t really compare visually to the powerhouse that is Unreal Engine. The difference between the two can be seen in this UE4 rebuild of Cache, created by Indian art studio 13 Particles. As our sister site The Loadout reports, 13 Particles has reimagined the original version of Cache, but rebuilding it from scratch with all-new textures and a new weathered look. While the community rework of Cache that you’ll find in the game now features a lot more plant life covering the floors and walls, 13 Particles goes more for peeling paint, cracked pavement, and rust on… pretty much everything. It gives the location a very different feeling, thanks in part to the stark light and shadows rendered in Unreal tech. The harsh daylight beats down on the cement and bounces out of muddy puddles, leaving dark, inky shadows behind walls and even between the corrugations on the shipping container.
Eve Online, the massive space game that’s been host to the biggest and costliest battles in videogame history, is now available on the Epic Games Store. Along with expanding to […]
The Glenwald Calling update for the tactical RPG, The Last Spell, brings a new map, three Apocalypse levels, and a strategy-foiling enemy along with a horde of refinements, bug fixes, […]
Tune in 9/23 at 3 p.m. PT for a Nintendo Direct livestream featuring roughly 40 minutes of information focused mainly on Nintendo Switch games launching this winter. #IGN #Nintendo #NintendoDirect
You might have heard that belts are being removed from Final Fantasy XIV. That’s true in practical terms, but not technically accurate – they won’t be zapped out of existence […]