Rumours of a possible remake of the original Dead Space have been floating around for a long time, but were finally validated at EA Play Live last week when the remake was officially announced for PC and next-gen consoles. Now it seems that apart from remaking and updating Dead Space 1, the team at Motive Studios will also be adding cut content from the original game.
In an interview with IGN, creative director Roman Campos-Oriola spoke about how the team were approaching remaking the original Dead Space and the assets they had access to. Interestingly, they explain that the team discovered content that was part of the original level design for Dead Space but was removed – which Motive is now able to put back in the remake.
“We started with the original level design of the original Dead Space,” Campos-Oriola explains. “What’s funny is that you can see some of the iterations that were made prior to ship by the team. In the first chapter, you can see some corridors that they wanted to do first in a certain way, and then you can understand why they changed it for technical constraints or [some other reason].”