The New World team is “starting on some next steps for combat”, one of the MMORPG’s devs has revealed on its official forums. Developer DaveNW has given us an idea of the changes the team has in mind, explaining that the devs’ “initial focus will be in weapon swapping, dodge cancels, and attack input windows” – and the proposed tweaks sound like they’ll make a really helpful difference to battling in Aeternum.
First up, one area the New World devs are currently working on is the responsiveness of swapping weapons and ensuring the consistency of this across all of the game’s attacks, as the team wants switching between weapons to be “an integral and fluid part of combat”. The dev explains that, currently, players might often end up attacking with the weapon they’ve currently got equipped having thought they’d swapped weapons – but then that not being the case.
The dev doesn’t go into detail on how the team will address this, but does say, “we are working to fix these situations and expand when you are able to swap your weapon”.
RELATED LINKS: New World system requirements, New World beginner’s guide, New World review